Ahhhhhh, after a nice long rest, the party is back on their feet and ready for action. Oh, what's this? It seems Kent is resuming consciousness. For the first time, the four party members are truly together using the power of Internet. Will they conquer their sass and be the team they need to be? Meh, probably not, but let's see!
Feel free to drop us a review on iTunes and cast Message to us over social media. It's only a cantrip. We'd love to hear from you!
You can find "Taking Initiative" at:
Music credits for this episode:
"Deadly Roulette," "Night Break," "Night of Chaos," "Vanishing"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
All mentions to Dungeons and Dragons (D&D), including the 5e ruleset, "Curse of Strahd," and its encompassed adventure "Death House," refer to the property owned by Wizards of the Coast (WOTC). We do not own the rules or module. We just enjoy playing!